Guide
New Engine patch 0.16.2: Linux, SteamOS, and mod compatibility
An official, version-labelled summary of the 0.16.2 engine migration, platform support, and mod boundary.
Current for 0.16.2 (historical context)
Official · 0.16.2 (historical context)Sources
Direct answer
The official 0.16.2 notes describe a new-engine migration focused on performance and stability, and add support for Linux and SteamOS. The stated goal was to improve stability across hardware, reduce crashes, and provide a stronger foundation for future development and mod support.
Platform boundary
The patch says Linux and SteamOS support were added. This is a version-labelled release note, not a guarantee that every Linux distribution, launcher, GPU, or compatibility layer behaves identically. For a current issue, record the installed version, distribution or SteamOS version, hardware, and the exact reproduction.
Mod boundary
Mods made for the previous engine are not compatible with the new engine. Existing modded saves may show unexpected behavior, so a mod should be identified as a new-engine build before it is used. This page does not host mod files or infer compatibility for an unnamed mod.
Performance boundary
The update was intended to improve stability and performance, but the official notes do not promise a fixed frame rate for a particular machine. Compare later 0.16.3–0.16.5 and 1.0.x support notes before applying an older workaround, and keep a save backup before changing mods or engine-related files.
Next step
Update the game, test once without mods when possible, and report the platform, engine version, mod state, and exact error. Use the current support pages for 1.0.x issues rather than treating the 0.16.2 migration note as a universal fix.